using System;
namespace Minecraft.Model
{
	/// <summary>
	/// 
	/// </summary>
	public partial class BlueprintModel
	{
		/// <summary>
		/// 
		/// </summary>
		public BlueprintModel()
		{
			PlayerId = 0;
			BlueprintIdAndStudyStr = "";
		}
		/// <summary>
		/// 玩家id
		/// </summary>
		public int PlayerId;
		/// <summary>
		/// 蓝图id|是否学习过   两者之间用 ‘|’ 分割，元素题体之间用‘#’分割
		/// </summary>
		public string BlueprintIdAndStudyStr;
	}
}
